![]() ![]() The full interview also features a lot of interesting tidbits about the game and things that attributed to the game’s success, going back to the game’s initial announcement during in June last year. Given that Kena was the first game by Ember Lab, it is going to be exciting to see what the team brings next to the table and especially with how they improve upon their already great first game in the near future, or maybe even a sequel instead. However, the PC version of the game will be at least 25 GB according to the Epic Games Store page. ![]() Still, this upcoming update is expected to deliver the most material since the game’s September 2021 launch. It wasn’t long before he became our reliable go-to person. James began working at Ember Lab as a 3D generalist on the Hisense CES convention display. James is the brilliant mind behind those corrupted spirits in Kena and he’s been part of the Ember Lab team since 2014. The game has previously received patches from the developer to address issues and add new cosmetics. Meet James Beck, our Kena: Bridge of Spirits combat wizard. Actual sales numbers haven’t been given yet but given Sony’s satisfaction it can be safely assumed that the game brought a good amount of profit for the publisher. The news came via the PlayStation Game Size Twitter handle and has not yet been confirmed by Ember Lab. Ember Lab recently announced new free content for Kena Bridge of Spirits. Our work includes branded entertainment and advertising for The Coca-Cola Company, stereographic 3D commercials, animated shorts, mobile games. If it actually ends up being a good game, certainly it'll get an overpriced. ![]() Speaking about Kena’s success, it appears that the game’s initial development costs have been recouped with Josh Grier adding that “ Sony‘s happy. It's certainly risky enough that Ember lab isn't doing it and isn't searching out any publisher to do it for them. They also add that while they’re not sure about what their next project is going to be, they at least know that its certainly going to be a narrative-driven game akin to Kena. An important announcement they made while talking to Schreier was that they were moving away from commercials and animation work to instead start work as a full time game developer following Kena’s success. Speaking to Jason Schreier of Bloomberg, Mike and Josh Grier gave a ton of new details about the behind the scenes for Kena, the most interesting of which involved a Cameraman decked out in full protective gear wearing a hazmat suit. Kena is a wonderful looking game with a gorgeous Pixar-esque art style that shows Ember Lab’s proficiency in animation. Since then, many have been wondering what’s next for Ember Lab, whether there is going to be a sequel for Kena or will Ember Lab move to a new IP instead. Critics praised the game for its gorgeous and unique Pixar/Ghibli inspired world, enjoyable exploration and puzzles, as well as some decently challenging combat. The game has received solid reviews from many major outlets. Kena: Bridge of Spirits came out back in August and has almost immediately become a breakout hit. ![]()
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